
Belajar Object Primitive Drawing OpenGL DEV C++ Yessss jangan bosan-bosan melototin blog saya , nah kali ini saya akaan mencoba untuk membuat dan belajar tentang object primitive drawing . Nah langsung saja kita coba : 1. Membuat Garis Putus-Putus #include <GL/glut.h> void display(void) { glClear (GL_COLOR_BUFFER_BIT); glColor3f (1.0, 1.0, 1.0); glEnable (GL_LINE_STIPPLE); glLineStipple(1, 0x10ff); glBegin(GL_LINE_STRIP); glVertex2f(325, 75); glVertex2f(5, 75); glEnd(); glDisable (GL_LINE_STIPPLE); glFlush(); } void reshape1(int w, int h) { glViewport(0, 0, (GLsizei)w, (GLsizei) h); glMatrixMode (GL_PROJECTION); glLoadIdentity(); gluOrtho2D (0.0, (GLdouble) w, 0.0, (GLdouble) h); } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(400, 150); glutInitWindowPosition(100,100); glutCreateWindow(argv[0]); ...